
Ultra Detailed Professional Character Sheet
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Number of original images required
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Create an ULTRA-COMPREHENSIVE professional character sheet based on the uploaded image.
Use the uploaded image as the ONLY identity reference.
This must resemble a high-end animation / film / game production turnaround sheet with MANY angles, crops, and consistency checkpoints — similar to studio reference boards.
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IDENTITY LOCK (ABSOLUTE)
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– Preserve EXACT facial structure, bone structure, proportions, hairstyle, hair color, skin tone
– Preserve micro-details: eye shape, nose structure, lip shape, jawline, ear shape
– Maintain identical likeness across ALL frames (no drift)
– Outfit must remain EXACTLY the same (pattern, wrinkles, fit, color)
– Accessories must remain identical
– This must look like the SAME PERSON in every frame with zero variation
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MASTER LAYOUT (IMPORTANT)
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– Arrange ALL images into a dense, clean grid system
– Tight spacing, evenly aligned rows and columns
– White or very light gray background
– Professional studio reference sheet style
– Include MANY variations in ONE single sheet (like a contact sheet)
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REQUIRED SECTIONS (EXPANDED)
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[A] CORE PORTRAITS (HEAD REGION)
– Front Neutral Portrait
– Front Slight Smile
– Front Serious Expression
– Left 90° Profile
– Right 90° Profile
– 3/4 Left Angle
– 3/4 Right Angle
– Slight Top-Down Angle
– Slight Low Angle (looking up)
– Extreme close-up (eyes)
– Extreme close-up (nose + mouth)
– Full face close-up (high detail)
[B] HEAD TURNAROUND SEQUENCE
– 0° (front)
– 45° left
– 90° left
– 135° left
– 180° (back of head)
– 135° right
– 90° right
– 45° right
(CRITICAL: smooth rotational consistency across all angles)
[C] FULL BODY TURNAROUND
– Full Body Front (neutral stance)
– Full Body 3/4 Left
– Full Body Left (90°)
– Full Body Back (180°)
– Full Body Right (90°)
– Full Body 3/4 Right
(D) MID BODY / TORSO CROPS
– Waist-up front
– Waist-up 3/4
– Chest + tie / clothing detail
– Hands relaxed (front)
– Hands clasped (detail shot)
(E) DETAIL SHOTS
– Hair texture close-up
– Ear close-up (side)
– Neck + collar detail
– Fabric detail (shirt pattern, wrinkles)
– Accessory detail (tie, glasses, etc.)
(F) NATURAL VARIATIONS (SUBTLE)
– Slight smile
– Neutral
– Slightly serious
– VERY minimal variation only (no personality change)
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LABELING (MANDATORY)
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– Each frame must have a small clean label underneath
– Use minimal sans-serif font
– Labels like:
"Front"
"3/4 Left"
"Profile Right"
"Back"
"Close-Up"
"Detail: Hands"
etc.
– Labels must be consistent and aligned
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POSE RULES
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– Neutral posture for ALL full-body shots
– Arms relaxed at sides (except hand detail sections)
– No dynamic posing
– No movement between frames
– Maintain identical proportions across ALL views
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CAMERA + LENS
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– Orthographic-like perspective (very low distortion)
– No wide-angle warping
– Consistent focal length across all shots
– Centered framing for each subject
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LIGHTING
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– Soft, flat, studio lighting
– Even illumination across all frames
– No dramatic shadows
– No changing light direction between shots
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BACKGROUND
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– Pure white or light gray
– No gradients (or extremely subtle)
– No environment
– No props
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OUTPUT STYLE
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– Hyper-clean studio reference sheet
– Extremely sharp detail
– High resolution
– Consistent rendering across all panels
– Looks like professional film/game character reference board
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HARD RULES
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– ZERO identity drift between frames
– ZERO outfit inconsistencies
– DO NOT crop feet in full body shots
– DO NOT change proportions
– DO NOT stylize or cartoonize
– DO NOT add new elements
– DO NOT change lighting between frames
– DO NOT misalign rotation progression