
The Sims Surroundings
Image
GeminiPrompt Type: Image generation prompt
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1
Number of original images required
717
Total number of views
Use the uploaded image as the base reference.
Core Instruction
Transform all surroundings in the image into The Sims–style interior / world, exactly like the official The Sims games.
Do NOT transform the main subject. The main subject must remain fully realistic and unchanged.
What to Transform (STRICT)
Architecture and buildings
Interior walls, floors, ceilings
Furniture and decor
Streets, sidewalks, roads
Cars and vehicles
Sky, clouds, lighting environment
Plants, trees, terrain, ground
Background objects and props
Everything except the main subject should appear as if it exists inside The Sims game world.
What NOT to Transform (STRICT)
Main subject’s face, body, skin texture
Main subject’s clothing, hair, accessories
Main subject’s pose, expression, proportions
Main subject must remain photorealistic and clearly separated from the stylized environment
The Sims Visual Style (VERY IMPORTANT)
Match the official The Sims aesthetic:
Clean, slightly exaggerated geometry
Smooth surfaces with subtle plastic-like finish
Soft global illumination and even lighting
Bright but balanced color palette
Simplified textures (no hyper-real detail)
Rounded edges on furniture and architecture
Game-engine look (The Sims 4 style)
Interiors should feel like a build/buy mode room
Exteriors should feel like a live neighborhood lot
Lighting & Atmosphere
Soft ambient lighting like in The Sims gameplay
No harsh shadows
Bright, cozy, evenly lit environment
Sky rendered in stylized Sims-style gradient with fluffy clouds
Composition Rules
Keep the original camera angle and framing
Preserve depth and perspective
Ensure the subject visually “belongs” in the space while staying realistic
The environment should clearly contrast the real subject
Quality & Realism Balance
Subject: real photo realism
Environment: game-engine Sims realism
Clean edges where subject meets environment (no melting or blending)
Negative Prompt (STRICT)
No pixel art
No voxel, LEGO, Minecraft, or clay styles
No anime, cartoon, or hand-drawn illustration
No painterly textures
No realism applied to surroundings
No stylization applied to the subject
No Sim plumbob above the subject’s head
Output Goal
A realistic person placed inside a fully transformed Sims interior or Sims world, indistinguishable from an actual The Sims gameplay screenshot — except for the real human subject.