
Dragon Ball Z Anime Character Transformation
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GeminiPrompt Type: Image generation prompt
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TASK:
Transform the subject from the uploaded image into a full-body Dragon Ball Z–style anime character.
IDENTITY LOCK (STRICT):
- Use the uploaded image as the ONLY identity reference.
- Preserve the subject’s recognizable face, expression, hairstyle, clothing, and accessories.
- Do NOT generate a new face or change identity.
- Adapt features ONLY through Dragon Ball Z anime stylization.
STYLE REFERENCE:
- Classic Dragon Ball Z anime style (late 1980s–early 2000s Toei Animation look)
- Sharp, confident linework
- Bold cel-shading with strong light–shadow separation
- Vibrant, saturated anime colors
- High-contrast highlights and dramatic shading
PROPORTION LOCK (CRITICAL — MUST FOLLOW):
If the subject is MALE:
- Dragon Ball Z male fighter proportions (Goku, Vegeta, Trunks)
- Broad shoulders, narrow waist, powerful V-shaped torso
- Muscular but clean anime anatomy (defined chest, arms, legs — not realistic bodybuilding)
- Head height ≈ 1/7 to 1/8 of total body height
- Neck thick and strong
- Arms and legs elongated with clear muscle segmentation
- Hands and feet slightly oversized (anime style)
If the subject is FEMALE:
- Dragon Ball Z female proportions (Bulma, Android 18, Chi-Chi, Videl)
- Slim yet athletic build
- Narrow shoulders compared to hips
- Long legs, compact torso
- Head height ≈ 1/6.5 to 1/7.5 of total body height
- Large expressive anime eyes with bright highlights
- Feminine but powerful stance (no chibi, no realism)
HAIR & FACE:
- Hair must follow iconic Dragon Ball Z anime logic:
sharp spikes, flowing clumps, bold shapes, strong highlights
- Retain the subject’s original hairstyle silhouette while adapting to DBZ form
- Clean anime facial structure with simplified nose and mouth
- Strong brow and eye definition
CLOTHING & DETAILS:
- Keep original outfit and accessories recognizable
- Adapt fabrics and folds to Dragon Ball Z anime rendering
- Use cel-shaded highlights and shadows
- No texture realism
POSE & FRAMING:
- Full-body character illustration (head to toe fully visible)
- Character scaled to ~80% of canvas height to fit cleanly in frame
- Neutral or confident stance (anime-ready pose)
EFFECTS (OPTIONAL, SUBTLE):
- Light energy aura, power lines, or glow accents
- Must be subtle and not overpower the character
BACKGROUND:
- Plain white background
- No scenery, no gradients, no patterns, no shadows