
BoJack Horseman Cartoon Character Transformation
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Use the uploaded image as the ONLY identity reference.
Transform the subject into a character from the BoJack Horseman universe, rendered in the EXACT official BoJack Horseman 2D animation style.
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SUBJECT ANALYSIS → CHARACTER TYPE SELECTION (CRITICAL)
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Analyze the subject’s facial features, vibe, expression, styling, and energy.
Based on this, choose the MOST fitting BoJack Horseman character type:
– If the subject feels grounded, dry, or melancholic → human character
– If the subject has strong personality, playful energy, or distinct features → convert into an ANTHROPOMORPHIC ANIMAL
ANIMAL SELECTION RULES:
– Choose an animal that best matches the subject’s vibe and facial structure
– Examples:
• horse → long face, serious, introspective
• dog → friendly, expressive, warm
• cat → sharp, stylish, aloof
• bird → light, quirky, expressive
• lizard → edgy, detached
– The animal must feel intentional and personality-matched (NOT random)
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IDENTITY TRANSLATION (STRICT)
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– Preserve the subject’s core identity through:
• face structure → adapted into BoJack-style animal/human geometry
• hairstyle → translated into simplified mane/fur/hair shapes
• expression → preserved exactly in cartoon form
• outfit colors → preserved and simplified
IF ANIMAL:
– Convert skin tone → fur/skin color
– Adapt facial structure into the chosen animal’s anatomy while maintaining resemblance
– Keep the character recognizable as the original person
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BOJACK HORSEMAN STYLE (EXACT MATCH)
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– Flat 2D vector animation style
– Clean, uniform medium-weight outlines
– NO sketch lines, NO painterly effects
COLOR:
– Flat fills ONLY
– Slightly muted/desaturated palette
– No gradients, no shadows, no lighting
FACE:
– Extremely simplified features
– Minimal eyes, nose, mouth
– Subtle, slightly tired / sardonic expression
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BODY PROPORTIONS (VERY IMPORTANT)
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– MUST match BoJack Horseman proportions exactly:
HUMAN:
• slightly oversized head
• narrow shoulders
• slim torso
• thin limbs
• simplified hands
ANIMAL (CRITICAL):
• human body + animal head
• head larger and more graphic than body
• very simplified anatomy (no realism)
• limbs thin and minimal
• posture slightly awkward and relaxed
– Avoid realistic anatomy completely
– Must feel like a rigged 2D animation character
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CLOTHING & STYLING
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– Dress in casual Hollywoo / LA style:
• button-up, t-shirt, hoodie, or jacket
• simple pants or jeans
• sneakers
– Clothing rules:
• flat color blocks
• minimal folds (1–2 lines max)
• no texture or realism
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POSE & CHARACTER ENERGY
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– 3/4 body shot
– Slight slouch or off-balance stance (very important)
– Relaxed, natural pose (not stiff)
– Personality should come through posture
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BACKGROUND (BOJACK WORLD)
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– Interior: apartment or bar in Hollywoo
– Flat graphic environment
– Mid-century modern furniture (simplified shapes)
– Window with LA skyline at sunset (flat stylized)
– Keep background minimal and clean
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STYLE ENFORCEMENT (HARD RULES)
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– MUST look like a real frame from BoJack Horseman
– NOT generic cartoon
– NOT anime
– NOT detailed illustration
– NO gradients
– NO shadows
– NO lighting effects
– NO textures
– NO 3D rendering
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OUTPUT QUALITY
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– Clean vector-like finish
– Sharp edges, solid fills
– Consistent BoJack proportions
– Character must feel native to the BoJack universe